Version: 3.1.0
wxEventBlocker Class Reference

#include <wx/event.h>

+ Inheritance diagram for wxEventBlocker:

Detailed Description

This class is a special event handler which allows to discard any event (or a set of event types) directed to a specific window.

Example:

void MyWindow::DoSomething()
{
{
// block all events directed to this window while
// we do the 1000 FunctionWhichSendsEvents() calls
wxEventBlocker blocker(this);
for ( int i = 0; i 1000; i++ )
FunctionWhichSendsEvents(i);
} // ~wxEventBlocker called, old event handler is restored
// the event generated by this call will be processed:
FunctionWhichSendsEvents(0)
}

Library:  wxCore
Category:  Events
See also
How Events are Processed, wxEvtHandler

Public Member Functions

 wxEventBlocker (wxWindow *win, wxEventType type=-1)
 Constructs the blocker for the given window and for the given event type. More...
 
virtual ~wxEventBlocker ()
 Destructor. More...
 
void Block (wxEventType eventType)
 Adds to the list of event types which should be blocked the given eventType. More...
 
- Public Member Functions inherited from wxEvtHandler
 wxEvtHandler ()
 Constructor. More...
 
virtual ~wxEvtHandler ()
 Destructor. More...
 
virtual void QueueEvent (wxEvent *event)
 Queue event for a later processing. More...
 
virtual void AddPendingEvent (const wxEvent &event)
 Post an event to be processed later. More...
 
template<typename T , typename T1 , ... >
void CallAfter (void(T::*method)(T1,...), T1 x1,...)
 Asynchronously call the given method. More...
 
template<typename T >
void CallAfter (const T &functor)
 Asynchronously call the given functor. More...
 
virtual bool ProcessEvent (wxEvent &event)
 Processes an event, searching event tables and calling zero or more suitable event handler function(s). More...
 
bool ProcessEventLocally (wxEvent &event)
 Try to process the event in this handler and all those chained to it. More...
 
bool SafelyProcessEvent (wxEvent &event)
 Processes an event by calling ProcessEvent() and handles any exceptions that occur in the process. More...
 
void ProcessPendingEvents ()
 Processes the pending events previously queued using QueueEvent() or AddPendingEvent(); you must call this function only if you are sure there are pending events for this handler, otherwise a wxCHECK will fail. More...
 
void DeletePendingEvents ()
 Deletes all events queued on this event handler using QueueEvent() or AddPendingEvent(). More...
 
virtual bool SearchEventTable (wxEventTable &table, wxEvent &event)
 Searches the event table, executing an event handler function if an appropriate one is found. More...
 
void Connect (int id, int lastId, wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
 Connects the given function dynamically with the event handler, id and event type. More...
 
void Connect (int id, wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*) overload for more info. More...
 
void Connect (wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*) overload for more info. More...
 
bool Disconnect (wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
 Disconnects the given function dynamically from the event handler, using the specified parameters as search criteria and returning true if a matching function has been found and removed. More...
 
bool Disconnect (int id=wxID_ANY, wxEventType eventType=wxEVT_NULL, wxObjectEventFunction function=NULL, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*) overload for more info. More...
 
bool Disconnect (int id, int lastId, wxEventType eventType, wxObjectEventFunction function=NULL, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*) overload for more info. More...
 
template<typename EventTag , typename Functor >
void Bind (const EventTag &eventType, Functor functor, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL)
 Binds the given function, functor or method dynamically with the event. More...
 
template<typename EventTag , typename Class , typename EventArg , typename EventHandler >
void Bind (const EventTag &eventType, void(Class::*method)(EventArg &), EventHandler *handler, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL)
 See the Bind<>(const EventTag&, Functor, int, int, wxObject*) overload for more info. More...
 
template<typename EventTag , typename Functor >
bool Unbind (const EventTag &eventType, Functor functor, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL)
 Unbinds the given function, functor or method dynamically from the event handler, using the specified parameters as search criteria and returning true if a matching function has been found and removed. More...
 
template<typename EventTag , typename Class , typename EventArg , typename EventHandler >
bool Unbind (const EventTag &eventType, void(Class::*method)(EventArg &), EventHandler *handler, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL)
 See the Unbind<>(const EventTag&, Functor, int, int, wxObject*) overload for more info. More...
 
void * GetClientData () const
 Returns user-supplied client data. More...
 
wxClientDataGetClientObject () const
 Returns a pointer to the user-supplied client data object. More...
 
void SetClientData (void *data)
 Sets user-supplied client data. More...
 
void SetClientObject (wxClientData *data)
 Set the client data object. More...
 
bool GetEvtHandlerEnabled () const
 Returns true if the event handler is enabled, false otherwise. More...
 
wxEvtHandlerGetNextHandler () const
 Returns the pointer to the next handler in the chain. More...
 
wxEvtHandlerGetPreviousHandler () const
 Returns the pointer to the previous handler in the chain. More...
 
void SetEvtHandlerEnabled (bool enabled)
 Enables or disables the event handler. More...
 
virtual void SetNextHandler (wxEvtHandler *handler)
 Sets the pointer to the next handler. More...
 
virtual void SetPreviousHandler (wxEvtHandler *handler)
 Sets the pointer to the previous handler. More...
 
void Unlink ()
 Unlinks this event handler from the chain it's part of (if any); then links the "previous" event handler to the "next" one (so that the chain won't be interrupted). More...
 
bool IsUnlinked () const
 Returns true if the next and the previous handler pointers of this event handler instance are NULL. More...
 
- Public Member Functions inherited from wxObject
 wxObject ()
 Default ctor; initializes to NULL the internal reference data. More...
 
 wxObject (const wxObject &other)
 Copy ctor. More...
 
virtual ~wxObject ()
 Destructor. More...
 
virtual wxClassInfoGetClassInfo () const
 This virtual function is redefined for every class that requires run-time type information, when using the wxDECLARE_CLASS macro (or similar). More...
 
wxObjectRefDataGetRefData () const
 Returns the wxObject::m_refData pointer, i.e. the data referenced by this object. More...
 
bool IsKindOf (const wxClassInfo *info) const
 Determines whether this class is a subclass of (or the same class as) the given class. More...
 
bool IsSameAs (const wxObject &obj) const
 Returns true if this object has the same data pointer as obj. More...
 
void Ref (const wxObject &clone)
 Makes this object refer to the data in clone. More...
 
void SetRefData (wxObjectRefData *data)
 Sets the wxObject::m_refData pointer. More...
 
void UnRef ()
 Decrements the reference count in the associated data, and if it is zero, deletes the data. More...
 
void UnShare ()
 This is the same of AllocExclusive() but this method is public. More...
 
void operator delete (void *buf)
 The delete operator is defined for debugging versions of the library only, when the identifier WXDEBUG is defined. More...
 
void * operator new (size_t size, const wxString &filename=NULL, int lineNum=0)
 The new operator is defined for debugging versions of the library only, when the identifier WXDEBUG is defined. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from wxEvtHandler
static void AddFilter (wxEventFilter *filter)
 Add an event filter whose FilterEvent() method will be called for each and every event processed by wxWidgets. More...
 
static void RemoveFilter (wxEventFilter *filter)
 Remove a filter previously installed with AddFilter(). More...
 
- Protected Member Functions inherited from wxEvtHandler
virtual bool TryBefore (wxEvent &event)
 Method called by ProcessEvent() before examining this object event tables. More...
 
virtual bool TryAfter (wxEvent &event)
 Method called by ProcessEvent() as last resort. More...
 
- Protected Member Functions inherited from wxObject
void AllocExclusive ()
 Ensure that this object's data is not shared with any other object. More...
 
virtual wxObjectRefDataCreateRefData () const
 Creates a new instance of the wxObjectRefData-derived class specific to this object and returns it. More...
 
virtual wxObjectRefDataCloneRefData (const wxObjectRefData *data) const
 Creates a new instance of the wxObjectRefData-derived class specific to this object and initializes it copying data. More...
 
- Protected Attributes inherited from wxObject
wxObjectRefDatam_refData
 Pointer to an object which is the object's reference-counted data. More...
 

Constructor & Destructor Documentation

wxEventBlocker::wxEventBlocker ( wxWindow win,
wxEventType  type = -1 
)

Constructs the blocker for the given window and for the given event type.

If type is wxEVT_ANY, then all events for that window are blocked. You can call Block() after creation to add other event types to the list of events to block.

Note that the win window must remain alive until the wxEventBlocker object destruction.

virtual wxEventBlocker::~wxEventBlocker ( )
virtual

Destructor.

The blocker will remove itself from the chain of event handlers for the window provided in the constructor, thus restoring normal processing of events.

Member Function Documentation

void wxEventBlocker::Block ( wxEventType  eventType)

Adds to the list of event types which should be blocked the given eventType.